You've almost definitely seen some tryhard menacing scrub or boss sharing the same name in at least several other video games or forms of media. It's the angel of death in Judiasm and Islam. Ezrael is also known as Azrael or Azriel or a half dozen other spellings. And that one didn't even have razor sharp genital augmentation attached to its mighty member. Red was kind of scared shitless of this thing initially too. Right after Inuart and the Black Dragon and right before the 50 Story Tall Manah. You're the Wyrm: King of the Dragon Cock! This was the penultimate boss of Drakengard 1's Ending A path. You might have lost the brood of a thousand winged testicles and replaced them with the world's largest cock rings. Heeeeeey! Wait a minute! I remember that tremendous dong dragon design! I've seen you before. New Music: Corroscience Ezrael (You should listen to this.) I suppose Three has done enough vague lunatic ramblings for three lifetimes already. No pre-fight crazy talk or compromised physical and/or mental states? Just cutting straight to the boss fight, huh? I can respect that. ![]() Who knew? If Drakengard's world ever calmed down, I bet you could use that tech for a pretty sweet concert set-up. You can hitch giant chains to magical glyph platforms. Only this time around, the cargo has been altered. Once we deal with the fleet of wyvern and gargoyle cubes, we come upon a trio of larger scale wyvern pulling the old dick chain transport routine again. There must be some kind of power source nearby. It's highly doubtful Lady Three could ever power them alone. Those cubes require massive amounts of magical energy to operate. You mean other than the goddamn gargoyle cubes? They've already established she created mountain tall cyclops creatures and left them in some manner of mountain sized broom closet for the Empire to dig up decades from now. No doubt chugging 'em out non-stop for the next century. Three probably had some automated factory full of mind controlled dolls fueled with the eternal souls of duped soldiers and/or regional orphans pumping them out in a hollowed out tree somewhere in the Land of Forests. Somehow gargoyle cubes become one of the most populous aerial mission enemies by the time of Drakengard 1 and 2. Much like their future incarnations, they just kind of float there for a bit before spitting out plasma blasts and buggering off. ![]() This is the first and only time we'll see them in an aerial mission. Several gargoyle cubes have taken flight to aide whatever the heck Three is doing up in the skies over the desert in this timeline. I mean, he's still going to wipe their filth from the skies but. However, it's getting toward the endgame and Mikhail seems to have since let his prejudices against the dirty, knock off, discount dragons go. I can feel it, Zero! She's here! I know it!Īlso here are a buncha no good, lazy, job stealing wyvern. You sure? I didn't think Three could fly. ![]() Until it gets re-used in Zero's Prologue immediately alongside the only other single use ground mission map. Nice of them to put up one unique effort for the final aerial mission. What do you know? There's actually a third aerial map besides Notspain ruins and the eternally cloudy skies of the Land of Sands/Forests. Part 105: Episode LXXX-2: In Which Size Does Matter Episode LXXX-2: In Which Size Does Matter
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